And action!

With the release of the Playstation Move, it was inevitable that an on the rails shooter would see the light of day sooner or later.

Swiftly arriving on the scene is The Shoot, an on the rails shoot 'em up that takes place within a Hollywood movie studio.

Progressing through the various sound stages, each one designed on a particular Hollywood genre, you have to keep the director happy with your performance by taking out a variety of cardboard cut-outs and not shooting the innocent ones.

It's all pretty standard, on the rails stuff, but there are few mechanics in the game that keep things interesting.

Developers Cohort Studios have made full use of the Sony Move controller - aside from shooting your way through each level, you are encouraged to dodge incoming objects such as knives and bombs. To do this, you actually have to physically move yourself to either your left or your right.

The controls are surprisingly responsive and pretty soon, all this dodging and ducking becomes second nature.

As you progress through the gun fights, you're rewarded with several bonus attack modes and to enable them you have perform a variety of different things.

To unlock the bullet time perk, you'll need to spin 360 degrees - this slows the pace down on the screen and is very effective when there are several enemies on the screen.

The shockwave perk requires you to shoot the ground, which then sends a shockwave that takes out all the enemies on the screen.

The final one is rapid fire, simply shoot your weapon in the air and your pistol will switch to rapid fire, acting like a machine gun.

One of my main irritations with the game was the fact that the gun you are carrying, appears to never run out of ammo. In a throw back to my House of the Dead days on the Dreamcast, I found myself shooting off screen to reload my weapon, when it didn't actually need reloading.

Having said that, the presentation of the game is about as casual as it gets and I suspect that the lack of a reload mechanic is there to make it as accessible to as many people as possible.

This evident in the games complete lack of story – there is nothing to engross the player and no overall story arch. Just turn up, shoot stuff and keep the portly director in the top right hand corner of the screen, pleased with your progress.

There are five different zones in the game, each one based on some form of a Hollywood genre. The first zone is set in the old west. There is also a sci-fi film, a zombie horror, a mafia inspired setting and an underwater adventure.

One of the main problems with the game is it's loading times – it seems to take a lifetime and a half to boot up. Quite baffling when you consider how basic the game is compared to the likes of something like Uncharted 2 or Killzone 2.

The game is as visually pleasant if a little rough round the edges and doesn't leave any lasting impression. The environments are varied enough to keep things interesting for each level's duration, however, occasionally the game does suffer from a reduced framerate – especially when environmental effects are triggered.

Audibly, the game is passable, but certain elements can get on your nerves a bit - the less said about the directors never-ending commentary, the better!

Overall, whilst not exactly a ground breaking game for the masses, The Shoot is a good enough on the rails shooter that is the perfect showcase for Sony's Move motion controllers. However, beyond that, it offers nothing original, nor engrossing.

A casual game, clearly for the casual market. It shoots from the hip and hits the desired target.

Verdict: 6.5 out of 10